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miete ("thought") + lause ("phrase")

count: 7

filter: tag = flow clear


A Theory of Fun for Game Design (Raph Koster)


As we succeed in mastering patterns thrown at us, the brain gives us little jolts of pleasure. But if the flow of new patterns slows, then we won't get the jolts, and we'll start to feel boredom. If the flow of new patterns increases beyond our ability to resolve them, we won't get the jolts either because we're not making progress.
page: 98
tags: flow



Grit (Angela Duckworth)


Deliberate practice is a behavior and flow is an experience. Gritty people do more deliberate practice and experience more flow.
page: 131
tags: deliberate practice flow

Deliberate practice is for preparation, and flow is for performance
page: 132
tags: deliberate practice preparation flow performance



Reality is Broken (Jane McGonigal)


In a good computer or video game you're always playing on the very edge of your skill level, always on the brink of falling off. When you do fall off, you feel the urge to climb back on. This is the state of flow. Both quitting and winning are equally unsatisfying outcomes.
page: 24
tags: flow

The failure of schools, offices, factories, and other everyday environments to provide flow is a serious moral issue, one of the most urgent problems facing humanity.
page: 36
tags: school flow morality problems humanity

We can't experience flow all the time. It uses up our physical and mental resources. So we have to find ways to enjoy the world and relish life even when we're not operating at our peak human potential. Too much flow can lead to happiness burnout.
page: 42
tags: flow energy potential burnout

Being really good at something is less fun than being not quite good enough--yet.
page: 68
tags: flow